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undergraduate thesis
Razvoj računalne i gaming industrije – trendovi i izazovi

Jakovina, Antonio
University of Rijeka
Faculty of Tourism and Hospitality Management

Cite this document

Jakovina, A. (2020). Razvoj računalne i gaming industrije – trendovi i izazovi (Undergraduate thesis). Opatija: University of Rijeka, Faculty of Tourism and Hospitality Management. Retrieved from https://urn.nsk.hr/urn:nbn:hr:191:033223

Jakovina, Antonio. "Razvoj računalne i gaming industrije – trendovi i izazovi." Undergraduate thesis, University of Rijeka, Faculty of Tourism and Hospitality Management, 2020. https://urn.nsk.hr/urn:nbn:hr:191:033223

Jakovina, Antonio. "Razvoj računalne i gaming industrije – trendovi i izazovi." Undergraduate thesis, University of Rijeka, Faculty of Tourism and Hospitality Management, 2020. https://urn.nsk.hr/urn:nbn:hr:191:033223

Jakovina, A. (2020). 'Razvoj računalne i gaming industrije – trendovi i izazovi', Undergraduate thesis, University of Rijeka, Faculty of Tourism and Hospitality Management, accessed 26 November 2024, https://urn.nsk.hr/urn:nbn:hr:191:033223

Jakovina A. Razvoj računalne i gaming industrije – trendovi i izazovi [Undergraduate thesis]. Opatija: University of Rijeka, Faculty of Tourism and Hospitality Management; 2020 [cited 2024 November 26] Available at: https://urn.nsk.hr/urn:nbn:hr:191:033223

A. Jakovina, "Razvoj računalne i gaming industrije – trendovi i izazovi", Undergraduate thesis, University of Rijeka, Faculty of Tourism and Hospitality Management, Opatija, 2020. Available at: https://urn.nsk.hr/urn:nbn:hr:191:033223

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